The Last Dungeon Creators On Their Spectacular Student Film & Franchise Future

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These filmmakers have a bright future ahead.

Summary SCREENRANT VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT SCAD AnimationFest 2023 has finally wrapped, and while the exciting event showed off all kinds of new tv shows, movies, and innovating in the animation industry, one of the coolest things that was shown was undoubtedly The Last Dungeon. A special screening of The Last Dungeon was held at the festival, including a Q&A panel with the film's creators.

Ash Brock: So I had done a pretty poor job up to my senior year. And I tried, but my goal in my senior year was to go to bed at a decent hour, because I can't stay up late. And to try to on Saturdays go touch grass, go play Spikeball in the lawn, go play tennis. Yeah, try to get outside, experience nature a little bit, not in the dark room. And I wasn't always faithful to that. We had our 3 AM nights. That was more enrichment than it was working.

Alex Young: I came in at the end of my sophomore year. And so that first quarter, it was just like Last Dungeon. And like, I don't know what else I was taking, like writing for animation, which that was like, I got to write and then I got to do Last Dungeon. And then there was one other thing. And then as junior year progressed, I did something similar to what they did that fall quarter. I did two classes, and then Last Dungeon on my schedule.

Alex Young: We’re gonna put it on the Unreal Epic marketplace. It's gonna be online available for download so that. Anybody could do that anybody could make a level out of our assets. Ash Brock: I’m currently cleaning up our file to make it a little more presentable. Alex Young: It was something that I think was in the professor's peripheral vision. And we were just all more focused on making our film. And the accessibility to the game department was a byproduct of our technology, not so much intentional on our part.

 

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