Gamified Learning With An AI Board Game Tournament: Course assessment

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Introducing a project-based AI course where students build and compete with AI agents for board games, fostering practical skills through gamification.

Authors: Ken Hasselmann, ECAM Brussels School of engineering, Brussels, Belgium and Universite libre de Bruxelles, Brussels, Belgium; Quentin Lurkin, ECAM Brussels School of engineering, Brussels, Belgium. Table of Links Abstract and 1. Introduction Course design Course assessment Conclusion, Software and Data, Acknowledgements, and References 3. Course assessment We did not yet perform a systematic and formal teaching assessment campaign.

Authors: Authors: Ken Hasselmann, ECAM Brussels School of engineering, Brussels, Belgium and Universite libre de Bruxelles, Brussels, Belgium; Quentin Lurkin, ECAM Brussels School of engineering, Brussels, Belgium. Table of Links Abstract and 1. Introduction Abstract and 1.

 

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