Last week, Helldivers 2's simulated galactic war saw its first narrativized twist when the Automaton menace launched a surprise attack on the Xzar system. The event unlocked new planets and civilian extraction missions whichthat even experienced players couldn't complete them. This led many to assume the abnormal difficulty spike was either a bug or an intentional tipping of scales in the robots' favor by Arrowhead Games to challenge Super Earth's liberation streak.
If you're wondering why Helldivers 2's developers can't simply"add more servers" to address this issue, one game developer took to Twitter today to explain just Another notable bullet from this patch: armor attributes"do not currently function as intended," so it might not be worth slowing yourself down in heavy armor at the moment.
Helldivers 2 players are staying logged in overnight to dodge queue times and clog servers, Arrowhead's CEO agrees that an AFK time-out is due