Students bring Indigenous stories to life with cutting-edge virtual reality technology

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Run by Emily Carr University of Art and Design and IM4 Lab, the Indigenous Virtual Production program lets students explore new visual styles as they learn to use cutting-edge technology

students gathered in a studio in the Emily Carr University of Art and Design to tell two dozen unique stories.

Using cutting-edge technology – including an LED wall displaying graphics that would later be rendered into a virtual environment – students plungedfilmmakerIM4′s Indigenous Virtual Production program is the first of its kind in the world expressly aimed at seeding cutting-edge VR– into First Nations communities in Canada and abroad.

The IM4 Lab team places Arcand and Morriseau in front of an LED wall as they prepare to light the set. Unreal’s in-camera VFX technology allows technicians to add effects and adjust images in real time, cutting down on travel, postproduction effort and resulting in a more seamless final product. Daniel Langhjelm, an Unreal technical artist working alongside the Indigenous-led IM4 Virtual Production storytelling team, works to set up a virtual scene with camera tracking and LED wall technology. The IM4 program enlisted the instruction and assistance of a number of working industry professionals, like Langhjelm, giving students a postgraduation leg up.

 

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