Now it can earn you credit at the University of Arizona.
Futrell said people can learn about history in a wide variety of ways, “and this is a way to open a different door to them.” Milliman said one credit hour is supposed to equate to about 45 hours of actual study, so they tried to make their Age of Empires material equivalent to that. “I like soccer. I’m not very good at it, but I like to watch other people play it,” he said with a laugh. “It’s the same for esports.”
McCahill said a university partnership wasn’t their first goal, but it pairs nicely with the game’s trademark “humanized history,” which allows players to live out real historical events on their display screens. Learning is funThe two professors — Futrell in person and Milliman by videolink from Ohio — marked the launch of the finished product on Friday with an introductory event at the U of A’s Esports Arena on the first floor of the Student Union.